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<title>Len's WIP</title>
<link>http://len.animationblogspot.com</link>
<description>Always a working-in-progress</description>
<lastBuildDate>Tue, 21 Oct 2008 04:17:16 +0000</lastBuildDate>
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<title>Beakers</title>
<description>Nothing special here. I modeled some beakers and played with lighting and caustics. It could use a bit more work. The whole thing was done in 7 hours using LightWave (render time = 15 mins).
 </description>
<link>http://len.animationblogspot.com/2008/10/20/beakers/</link>
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<item>
<title>Mental Ray test render</title>
<description>Today is the first time I poked around the Mental Ray renderer for Maya. It's also the first time I fudged around with HDR images and lighting. This image is the result of those tests. It's a bit more washed out than I'd like, but whatever. At least I learned ...</description>
<link>http://len.animationblogspot.com/2008/06/04/mental-ray-test-render/</link>
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<item>
<title>Beginning the Iron Giant</title>
<description>
I'm starting this CGSociety challenge that began about 2 weeks ago, so any updates will be found at this post at CGtalk. Hopefully I'll finish this by the June deadline.

 </description>
<link>http://len.animationblogspot.com/2008/05/12/iron-giant/</link>
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<item>
<title>Compositing update</title>
<description>      </description>
<link>http://len.animationblogspot.com/2008/04/22/compositing-update/</link>
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<item>
<title>That white car</title>
<description>Work has picked up so my time on Tankor has been limited. But today my boss was "working from home" again so I spent a little time on this. I noticed that the white car in the foreground didn't have a reflection of Tankor as he passes by. I modeled ...</description>
<link>http://len.animationblogspot.com/2008/04/16/that-white-car/</link>
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<item>
<title>Got a new mouse, then did some compositing</title>
<description>Here's a compositing update, done using my new Logitech MX Revolution. And After Effects. I rendered this in glorious Quicktime so you can pause it and scrub frame by frame with your mouse or arrow keys.

(UPDATE 04-13-2008: I masked out the car in the foreground, and added some motion blur ...</description>
<link>http://len.animationblogspot.com/2008/04/12/just-got-a-new-mouse-and-did-some-compositing/</link>
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<item>
<title>Multipass</title>
<description>

Every time I think of multipass rendering I hear Leeloo's voice. Anyways, today I did minor modeling and more texturing, and I started to set this scene up as multiple passes for compositing. I'm not going to explain it; instead, I'll let the pictures do the talking. I'm still working ...</description>
<link>http://len.animationblogspot.com/2008/03/31/multipass/</link>
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<item>
<title>Animation update</title>
<description>More timing-tweaking.
      </description>
<link>http://len.animationblogspot.com/2008/03/30/animation-update/</link>
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<item>
<title>Modeling, texturing, and lighting updates</title>
<description>I did some more detail modeling, although they're not apparent in this shot. I also decided to give him colors similar to the cartoon version since that's the version most people would recognize. The body is still based on the toy though. I added a bit of depth blur to ...</description>
<link>http://len.animationblogspot.com/2008/03/24/modeling-texturing-and-lighting-updates/</link>
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<item>
<title>Lighting test</title>
<description>Real quick update here: just wanted to start re-lighting the scene, making sure the shadows and stuff look about right. You have to click on the image to see a higher res image and compare the differences.
 </description>
<link>http://len.animationblogspot.com/2008/03/23/lighting-test/</link>
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